1B Nanogolf TEST
HERE'S A LITLE one-button golf game I first made in
The Games Factory, just before the turn of the century,
at the peak of my interest in gaminimalism.
I'm not especially fussed about real sports but I have
taken pleasure from some of the more... dramatised
computer and video game interpretations, like Pong,
Decathlon, Summer Games, Leaderboard, Kick Off,
I know from playing golf games that I can't be bothered
with the whole club selection thing and there's little joy
or skill in aiming (unless there's an uneven green or
the unpredictable element of wind involved); all I want
to do is focus on playing a shot. So, with that in mind...
- The golfer always faces the hole and uses the
most suitable club.
- You only need to apply enough power when
taking the shot. (There's no need for the likes
of a hook or slice penalty for applying too much
power, simply because there's inconvenience
- Press and hold the left-hand mouse button to
increase the power of the shot.
- Hit harder when the ball is in a bunker.
- Avoid the water.